// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"


#define GetInterfacePtr(InterfaceTypes,InterfacePtr,CastedActor) InterfaceTypes* InterfacePtr=Cast<InterfaceTypes>(CastedActor);
#define GetEnumPtr(EnumPtr,EnumTypes) const UEnum* EnumPtr=FindObject<UEnum>(ANY_PACKAGE,TEXT(EnumTypes),true);
#define MaxSlotNumbers 50
#define MaxNearestOverlappedNPCDistance 1000000.f








